A PARTY GAME OF BAD ALIBIS
Trust no one.
Secret roles. Three sips. One dangerous night.
Run the night
Host on a big screen. Everyone joins on a phone.
4–24 playersPlayers & more
The rules · 30 seconds
01 · NIGHT
Mafia splits 3 sips. Stack them or spread them.
02 · MORNING
1 sip = 1 hit. At 3, you’re DEAD — but still play.
03 · THE VOTE
Catch Mafia. No suspect? A majority can skip.
Mafia wins when every opponent reaches 3 sips. Town wins when every Mafia ally is caught. A caught Mafia ally takes 1 shot and stops acting; wrong accusations give 1 sip. Losing players take 1 shot. Ties do nothing. A Jester wins alone when a Medic chooses them. Their voluntary sipping stays private and does not add Mafia hits. No Medic may repeat anyone protected last night.